﻿using System;

namespace Terraria.ID
{
	// Token: 0x02000365 RID: 869
	public static class ItemRarityID
	{
		// Token: 0x04003135 RID: 12597
		public const int Expert = -12;

		// Token: 0x04003136 RID: 12598
		public const int Quest = -2;

		// Token: 0x04003137 RID: 12599
		public const int Gray = -1;

		// Token: 0x04003138 RID: 12600
		public const int White = 0;

		// Token: 0x04003139 RID: 12601
		public const int Blue = 1;

		// Token: 0x0400313A RID: 12602
		public const int Green = 2;

		// Token: 0x0400313B RID: 12603
		public const int Orange = 3;

		// Token: 0x0400313C RID: 12604
		public const int LightRed = 4;

		// Token: 0x0400313D RID: 12605
		public const int Pink = 5;

		// Token: 0x0400313E RID: 12606
		public const int LightPurple = 6;

		// Token: 0x0400313F RID: 12607
		public const int Lime = 7;

		// Token: 0x04003140 RID: 12608
		public const int Yellow = 8;

		// Token: 0x04003141 RID: 12609
		public const int Cyan = 9;

		// Token: 0x04003142 RID: 12610
		public const int Red = 10;

		// Token: 0x04003143 RID: 12611
		public const int Purple = 11;
	}
}
